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Thursday, 19 February 2015

[Kyle] Tavern - Interior Update




Working to complete this tonight and get it all ready for engine in the morning, also plan to start one of the priority assets that is needed to continue this progress for Chronicles of Voidstone.

Back Bar and Barrel 
Barrel keg & back Bar UV


Table & Stool
Table & Stool UV

Interior Door
Interior Door & Frame - More UV space that will can be used.

Booth - One with Side - They are separate and are modular so can be multiplied through out the whole tavern and extended to make bigger seating areas. 

For Both Booth seat & Side Paneling

Back Bar Shelving - Support Beam

Back Bar Shelving - Support Beam UV - Not wasting any space by putting the beam with the back bar.

Bar - Flynn in the place of the Barman

Bar UV


Now this is complete I can move onto modelling the other sections which are prioritized for our level and give them to Rhys to apply into engine. As placeholders for the textured and completed assets.


Tavern Interior - Layout

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