Duck Samurai Studios
Character & Environment Development
Monday, 2 February 2015
[Animation] Flynn engine and walking on the spot
just currently working on putting Flynn's animations to work in engine, by first getting Flynn to walk on the spot then adding it into the animation blend space and blueprints in engine.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment