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Friday 24 October 2014

[Concept] Gauss Redesign Progress & Referencing

Aaran Griffiths
[24/10/14]

This is the floating redesign we initially wanted for our Gauss design. We had to change it due to it having to be bipedal but with other bipedal characters being introduced to our story we decided to go back to our roots with the refinement stage and change him, I still used many of the old referencing material as through the design process and iteration stage, I still considered different body types.

The referencing material consists of various sharp rocks and boulders to get a feel for the shape of Gauss' body and arms. I took a different approach when designing the head, I looked at spider abdomens and faces not for the detail, but for the shape, I liked the shape of spider abdomens and the block outs for spider faces. The shades of purple used for Gauss' dark magic came from various amethyst deposits and other artificial purple crystals. I came up with the rune design with looking at existing alphabets which I shall include in the next post. Here is the reference material:



















Here are some of the iteration sheets I created for Gauss along with the final concept, initial shape concepts, head icons, dark blade concept and colour overlay for the final concept will be uploaded in the next post:




*The reference images including reference images that haven't been uploaded for other concepts will be condensed into moodboards along with colour schemes for texturing and the final developed concepts, this is just progress*

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