Duck Samurai Studios

Character & Environment Development

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Wednesday, 7 January 2015

[Character] [Aidan] Merchant is done!

2*1024 diffuse maps
6876 tris






Posted by Unknown at 12:22
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Blog Archive

  • ▼  2015 (201)
    • ►  May (6)
    • ►  April (26)
    • ►  March (69)
    • ►  February (81)
    • ▼  January (19)
      • [Character] Deviant Arm/Club & Leg Detail
      • [Engine] Start Menu
      • [Character] The Deviant - Model Update
      • [General Update] Duck Samurai Meeting with Course ...
      • [Production Practice 3] Beginning of Matinee setup
      • [Production Practice 3] CVS Game Teaser Trailer
      • [Group] Team Meeting - Monday 26th January
      • Merchant in Engine
      • [Engine] Update
      • [Environment] Tavern Interior & Building Faces 9/0...
      • [Environment] Update on the Tavern Interior
      • [Animations] Current Stage
      • [Character] Grimm Complete?
      • [Pre-Viz] Assets for Pre-Viz
      • [Engine] Progress Update
      • [Character] [Aidan] Merchant is done!
      • Duck Samurai Targets - Week 5th - 9th Jan
      • Spell Projectile System base + makeshift enemy + D...
      • [pre viz] Animation timing practice
  • ►  2014 (108)
    • ►  December (18)
    • ►  November (50)
    • ►  October (40)
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