Hey guys the tavern and gate tower are textured just my computer keeps dying when it comes to applying it in engine so will put it in tomorrow or even thurs also will update you tomorrow with the new interior for the factory
Ok so here he is again fixed, after talking to Aidan he suggested that the history might be causing the problem so after trying first to delete the history then re-import him. It didn't work not really surprised by this so went back and redid him again making sure to delete the history first, I finished him up and put him in engine and there he is nice and clean again. Just need Rhys to make sure everything ok for the AI, in the meantime I'll shall make a start on the Deviant animations.
So here is the rigging progress of the Deviant, as you can see their is something wrong problem is I don't know what. I know I've had a similar problem when I rigged Flynn when some verts stuck out because they were not properly painted but I'm pretty sure this is all painted correctly however unreal seem to disagree but only it seems with the head and arms which is even more confusing.
Orange = lantern
Green = cauldron (Will be more subtle, this is just to get the light to actually show)
Purple = potions (same as above)
Glow in background = book